I have played this game several times. How the designers made it a magical reflection of our world is original. The idea of being a star by killing things in a dungeon on National TV is fantastic! I recomend this for D & D groups who still enjoy 3.X rules, and want a different spin on hack and slash adventures. The book does provide a reasonable enough background to have some RP adventures not in a Crawl, but the world needs a bit more fleshing by the DM I think. Further, DM's, be prepared to make lots of dungeons! Lots! Or just by all the prefab dungeons made for the game. (Like I did. Saved about 100 hours of time.)
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