Designed for game programmers interested in developing mobile phone applications, Wireless Game Development in C/C++ with BREW(TM) uses QUALCOMM(R)'s BREW development environment to illustrate a variety of techniques in the field of wireless phone games. From the basics of the BREW SDK(TM) and bitmap graphics to wireless networking and applet distribution, this book takes you through the fundamentals of the API, including graphics, sound, and input,...