Grakin the Sprite dreams up a masterplan: when, where and how to get a Rainbow. But a Gang learns of his idea, and beats him to it. When Grakin and his two friends climb through the Plant to reach Iridia, it's to be accused of the recent Rainbow Robberies, and of causing the Critical Crisis. There's only one way to clear their names: they have to catch the real thieves, if they can remain at large that long There's adventure in the air, when seven...