Written by the author of the best-selling HyperText & HyperMedia, this book is an excellent guide to the methods of usability engineering. The book provides the tools needed to avoid usability surprises and improve product quality. Step-by-step information on which method to use at various stages during the development lifecycle are included, along with detailed information on how to run a usability test and the unique issues relating to international...
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Computer Science Computers Computers & Technology Education & Reference Engineering Game Programming Graphics & Multimedia Graphics & Visualization Human-Computer Interaction Languages & Tools Mathematics Programming Programming Languages Science & Math Software Design & Engineering Software Design, Testing & Engineering Software Development