On the edge of a vast forest stands Anyir, a settlement founded by once nomadic warriors and now ruled by Thamrill, who claims power through Romm, the High One. The long peace of Anyir has been broken by a string of brutal attacks on travelers by those who have come to be called the Blood Spirits, who sever the feet and ears from their victims and leave them hanging along the trade routes. Unsatisfied by Anyir's guard's ability to protect its citizens,...