A straightforward introduction to writing computer programs in Turbo BASIC, requiring no prior programming experience. Shows how to write elementary and intermediate-level Turbo BASIC programs, and introduces some advanced concepts as well. Shares the strong pedagogical features found in the authors' widely-used books on COBOL, assembly language, and RPG: a clear writing style, a wealth of examples and illustrations, and chapter aids. Each chapter contains an outline and chapter objectives, a self-test, summary, list of key terms, practice problems with solutions, debugging exercises, review questions, and programming assignments.
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