This volume delves into the origins of over 140 games from black-jack to yo-yo demonstrating how this aspect of life has crossed social, historical, cultural, political and geographical borders.
Although currently out-of-print, this work is a "must have" for anyone seeking historic information, rules and in same instances, instructions for creating, a large number of board, card, skill and action, oudoor, dice, strategy and other games. I have found it invaluable in researching the history and cross-cultural versions of many generic games (i.e. games not necessarily commercially produced in "boxes" by manufacturers). The graphics are outstanding, the size of the book and quality of binding and paper first rate. It is a pleasure to handle, read and peruse. Although I have a good reference shelf on games and game history, I find myself returning to this volume quite often for a concise definition, set of rules or historic perspective on many games and pasttimes. I sincerely hope it will be sought out by those interested in games and their place in history and culture.
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