The first of a quintet of books under the series title "Sorcery", "The Sorcery Spell Book" is an introduction to a highly entertaining fantasy role-playing series. This volume is solely a lexicon of magical spells."Sorcery" takes the fun of D & D type role-playing and combines it with a "Choose Your Own Adventure" style game, allowing the player to select from a multitude of possible scenarios, twists, and endings. Unlike the "Choose Your Own Adventure" books, highly simplistic and meant for young children, "Sorcery" is very complex and thoroughly entertaining for children AND adults. This series is also especially convenient to play; it does not require other people, and needs only a pair of six-sided dice, a pen, and a sheet of paper. Additionally, though this book is the last of five, a player can start from any book in the series. Written in the second person, you travel through the land of Kakhabad, fighting monsters and ruffians, encountering curious folk, sometimes helpful, sometimes lethal. As your inventory of magical items and special weapons grows, your challenges increase. Building your skill and strength is imperative should you live to face the evil Archmage of Mampang.The realm in which the RPing takes place is an enthralling one, and with the illustrations of John Blanche, you are eased into an enchantment not easily broken.
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