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Hardcover The Geometry Toolbox for Graphics and Modeling Book

ISBN: 1568810741

ISBN13: 9781568810744

The Geometry Toolbox for Graphics and Modeling

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Format: Hardcover

Condition: Very Good

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Book Overview

This book focus on two-dimensional concepts, and then these concepts are reinforced by covering them in three dimensions in geometry. It serves as an introduction to linear algebra for engineers or computer scientists as well as a general introduction to geometry.

Customer Reviews

5 ratings

Great for visualization

I had gone through a normal linear algebra course earlier, but when I needed to do a computer graphics class, I found out that my geometric understanding of linear algebra was weak. The professor then introduced me to this little jewel, which thoroughly lets you get a grip on the geometric aspects. Very recommended, but is now replaced by "Practical Linear Algebra: A Geometry Toolbox".

Best math book for graphics programmers I've found

I've read quite a few math texts looking for an understanding of the math necessary for 3D graphics software. This was the first one that I was able to read straight through, like a novel. I highly recommend it for an understanding of 3D math. It has clear descriptions that build gradually.

Good introduction to matrices for graphics

I teach computer graphics and this is the best treatment of transformation matrices for geometry I have seen. It is a little jewel. It also has a nice treatment of basic linear algebra in terms of geometric operations. My favorite part was the discussion of Cramer's rule and Gaussian Elimination in terms of geometry. A wonderful read, and I found the figures to be very helpful.

Excellent introduction to linear algebra and geometry

When I learn math I like to understand and be able to visualize the equation instead of memorizing it. This book does not bore you with equations and dry explanations; instead it gives you enough sketches and proofs to know how an equation comes about, and diagrams to explain the geometrical interpretation of the tools (matrix, eigenvalues, etc.) used regularly in computer graphics. For what it is intended to do, I doubt you can find one better than this. It really goes to show how much the authors understand the subject to be able to explain something so intuitively. I highly recommend this to people who are involved in computer graphics field and want to brush up on their math.

Good Fundamental Review

I read this book cover to cover. Covers the affine geometry the best I have seen. Ample examples and figures.
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