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Paperback The Elements of User Experience: User-Centered Design for the Web Book

ISBN: 0735712026

ISBN13: 9780735712027

The Elements of User Experience: User-Centered Design for the Web

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Book Overview

From the moment it was published almost ten years ago, Elements of User Experience became a vital reference for web and interaction designers the world over, and has come to define the core principles... This description may be from another edition of this product.

Customer Reviews

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Essential for your library!

"Ready...Fire...Aim!"How many times have you been involved in a Web site design effort that seems to fit this approach? Sadly, we all have such experiences in our lives. This delightful little book provides user experience designers a conceptual model for producing Web sites. This allows for a process that is rigorous, logical, and easily communicated.Jesse James Garrett defines the term "user experience" as "...how (a) product behaves and is used in the real world." He focuses this book on consideration of one particular kind of product: Web sites.In the Introduction, the author describes this book as"...not a how-to book, ...not a book about technology, ...(and) not a book of answers. Instead, this book is about asking the right questions."This book will tell you what you need to know before you go read those other books. If you need the big picture, if you need to understand the context for the decisions that user experience practitioners make, this book is for you."I agree wholeheartedly. The role that this book can play in developing your skill as a user experience practitioner is analogous to the role of ground school for a fledgling airplane pilot. Before a prospective pilot gets behind the controls, ground school teaches the principles of flight, aircraft systems, and other basics that need to be understood before actually taking off. Similarly, this book provides a way of understanding user experience that helps you make informed decisions as you begin and continue the design of a user experience. Garrett suggests (and I agree) that the two primary audiences for the book are newcomers (such as an executive responsible for assembling a user experience team) and those who are more familiar with user experience design and need to communicate their methods and concerns to others in an understandable way.In a subsection of the Introduction entitled "The Story Behind the Book," Garrett relates the tale of how the book came to be. It goes back to a three-dimensional diagram he developed in late 1999 and early 2000, that serves as a model for visualizing both the elements of user experience and their interrelationships. Garrett points out that there is a duality to Websites, which he describes in a note accompanying that diagram as follows:"The Web was originally conceived as a hypertextual information space; but the development of increasingly sophisticated front- and back-end technologies has fostered its use as a remote software interface. This dual nature has led to much confusion, as user experience practitioners have attempted to adapt their terminology to cases beyond the scope of its original application."Furthermore, the diagram provides a clear and consistent way to use the plethora of terms that have been used (and, in many cases, misused) to refer to aspects of user experience design. He includes such terms as User Needs, Site Objectives, Content Requirements, Functional Specifications, Information Architecture, Interaction Design, I

A clear and concise map of the user experience world

Subtitled 'User-Centred Design for the Web', this new book is designed to give the big picture, addressing ideas rather than techniques. At less than 200 pages and with many graphics, it's a book you can read in an afternoon, but at the same time it manages to cover a remarkable number of ideas. The most powerful idea in the book is the Garrett's 'elements' referred to in the title, which he defines as five planes or layers of experience - surface, skeleton, structure, scope and strategy. Garrett explains clearly and elegantly how user needs, content requirements, navigation design, visual design and other components fit into this 5-plane scheme.I can see Garrett's graphics become standard tools for UX professionals needing to explain to clients what they do, why it's important, and how it fits in with what others do.This is a good book to put into the hands of senior and middle managers who know little about Web development, and specialists in other disciplines - such as graphic designers - who need an appreciation of how all the elements from different professionals slot together.

A User Experience Designer's Delight

There is a fundamental question that must be asked about Jesse James Garrett's book: why did he need to write it? Mr. Garrett's well known "User Experience" stacking diagram is already a very clear rendition of the complicated process of designing for a web user's experience, so why did he have to write a book to explain it?The answer is that vast numbers of people who should know about these processes don't. While JJG's stacking diagram may be familiar to Information Architects and other user experience designers, it is virtually unknown to the other 95% of the organization that is responsible for selling, marketing, building, and/or maintaining web sites.True to his words, Jesse James Garrett delivers a book that neither explains how to do anything, nor provides answers to technology questions about web sites. In fewer than 200 pages, Mr. Garrett does provide a whirlwind survey of the intricacies of interactive design for the web.Mr. Garrett begins by promising that the book will take only a few hours to read, and he's pretty close to the mark. As I would have expected, the book's design helps keep his promise. The pages are well laid out with plenty of whitespace and supporting diagrams nicely illustrating his points; his language is clear, concise and direct; his presentation not only supports (and is guided by) the stacking diagram, each point logically follows from the last.Within a few pages, it is very clear that Mr. Garrett did not write the book for practitioners already familiar with his three dimensional diagram. He is focused instead on those people who are not in the daily struggle of designing appropriate experiences for web site visitors. But that doesn't mean the book can't be used by well-heeled user experience designers. Practitioners will find the book an invaluable aid in their on-going evangelical efforts within their own organizations, or as part of their consultancies, as they explain the processes, methods and vocabulary of user experience design to those unfamiliar with this emerging discipline.For those individuals, the book provides a clear and straightforward introduction to the very complicated and intertwined issues of designing engaging experiences for the web, whether they are "content" or "application" driven.I, for one, will be recommending Mr. Garrett's book as a "must read" for everyone in my company.

A must have for Web development professionals

This book is a step-by-step guide on how to plan and create a Web site from strategy, to scope, to architecture, to wireframes, to visual design. It is the most straightforward book on what steps need to be taken during the requirements and design stages (and who needs to do them) to ensure that the site meets business objectives and user needs. Garrett hits it right on the nose in this book when he says, "Creating the user experience is really little more than a very large collection of very small problems to be solved." By showing the steps in detail, and how they work together, Garrett shows how easy it is to address these small problems while keeping the bigger picture in mind. This book is truly a standard-setting piece of work that only takes a day to read and will change the way you think about Web development.
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