A good solid book that seems to leaves something desired
Published by Thriftbooks.com User , 24 years ago
This book is an excellent resource for storytellers of all stripes. It gives clear and concise examples of what could be done with a game like Mage. My only compliant is that, like so many of White Wolf's books, it gets you intrested but then doesn't follow through. I know one of the precepts of the Storyteller System is that you should let your creativity run free. However for the inexpeirenced storyteller (myself included) the book doesn't give you everything you might want to feel comfortable starting a chronicle. For a game like Mage that is big piecce missing from the puzzle!
Essential for the novice or experienced storyteller
Published by Thriftbooks.com User , 25 years ago
This book details aspects of storytelling in the dark adventure genre. It gives an assortment of ideas for the storyteller to use in his games. Details of how to create rich settings and characters to fill them are primary assets of this book. There are beginnings of several story ideas that can be customized for play. Even for experienced storytellers, there may be useful items that may have been forgotten or never thought of.The book is useful not only for the Mage setting (although it is primarily geared that way) but for the other White Wolf settings as well. All of the information included in this book is part of what should have been included in the Storyteller's guide.The only drawback is that this book only covers the dark adventure. Hopefully, more books of this quality and content will be released for different types of stories.
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