My 6 year old son recently purchased Super Marion Bros III for his Wii, but got stuck after a certain point. I remembered having a guide similar to this one when I played the game as a kid, so I took a chance of it being the same book. For the low price, I couldn't pass it up and my son loves the book!
A Fantastic Guide... Although... Nearly Obsolete
Published by Thriftbooks.com User , 18 years ago
If you played Super Mario Bros. 3 back for the NES, and you still remember it, chances are this guide isn't really needed at all. Likewise, if you've got the original Nintendo Power Guide from back in the day... well... this is virtually the same thing. Nearly. As with your basic strategy guide, there's all that game basics stuff. Here the game basics not only include the basic controls and tips, but also a list of enemies and the solution to the matching card game. Most of us probably won't even need it, and anyone who mastered even Mario one will probably find the game basics to be a waste of paper. Still, you never know, there are many new gamers out there who are actually playing Super Mario Bros. 3 for the first time, so these basic tips might be useful to them. The walkthrough is where all the dirt is at. A complete walkthrough locating every hidden box, every mushroom, flower power up and every tip. Written in Nintendo Power's pattented style, each section begins with a map, across the map are bubbles with numbers in them. Find that same number in the text outside the map and you're well on your way to mastering the game. However, this is the problem with the guide. There are actually two. The biggest one: Are you going to need this thing? If you're like me, you found every hidden block, every warp whistle, every hidden secret back when the game debuted in 1990. For a gamer like me, the strategy guide is basically a collectors item, and it's not such a bad one in a way. Yet, I can't help but admit that the game itself is almost a straight on port. You won't find anything out that you probably didn't know before from this guide. The other big problem actually stems from the quality of the guide itself. There's nothing on the e-card levels. Not that it matters anymore (since the e-reader is discontinued), but back when the game first came out, this would be a big deal. Overall it's a fantastic guide. The two major cons, as I've said, aren't really cons. Since the e-reader is discontinued, it doesn't matter that the guide didn't dive into them (though Prima's did), and if you're already an expert, you can easily solve your problem by not picking up the guide. Yet for Mario purists and collectors, this will look good in your collection.
Guiding The Classic
Published by Thriftbooks.com User , 19 years ago
There are just so many classic video games these past coupke of years that have arguably revived and remastered, but for guides to help you whip those games into full force, that is another story. Super Mario Brothers 3: Mario Advance 4 for the Game Boy Advance, is one game that has been a constant for fans of the original NES version. The guide for the Game Boy Advance version really does deliver with each map and skill of the highly challenging 80+ levels, and even the hidden levels for those who have the now no longer issued e-reader applicator. It works out well, but for anybody that has defeated the game from its days on the NES, or the Super NES with Super Mario All-Stars in 1993, well this one isn't as much of a necessity at all. Cover: B+ Maps: B+ Overall: B 1/2+
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