Player's Guide features two new styles plus maneuvers, rules for elementalists, animal hybrids and cyborgs, good supplemental material on managers and the Street Fighting circuit. This description may be from another edition of this product.
I have to agree that there is a lot in this book that breaks the SFRPG. However, it is essential. In addition to savante and ninjitsu, you also have access to make your characters into animal hybrids, cyborgs, and elementals, adding to the munchkinism. But it is easy to look on the 'net and find out how to fix the problems in the book. It also adds more roleplaying in a system (WoD) that is used to more roleplaying than you find in Street Fighter. Highly recommended.
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