"...What is it about these electronic dots that has the power to turn people on? There's nothing real in them, but that's never stopped millions of people everyday, from deriving gratification by interacting with these points of light... It must all be down to our perception of reality..." - Dan, Memories with Maya.There are many how-to books on immersive filmmaking, and producing VR video. This is not one of them (though you might find a nugget or three in there!) The topics chosen might appeal to the storyteller in us asking "what if" questions, as we map new territory...as we terraform the Metaverse with our unique contribution - that of the gift of story. 10 years ago, immersive eye-wear was still hard sci-fi. Now, at least three of the big players in VR are in an arms race to create low-profile Mixed Reality eye-wear. Besides industrial usage and gaming, XR's higher calling is in human inter-personal relationships & entertainment. We, storytellers...can help make it happen.
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