This book although from second edition works nearly perfectly with third. This book goes over metahuman subtypes, shapeshifters, enemies, edges and flaws, and evan alternate campaighnes like Lone Star Doc Wagon and evan the military. This book is a must have but if you play the third edition make shure you get the third edition companion if it's available.
Not for 3rd Edition
Published by Thriftbooks.com User , 25 years ago
Beware: If you're looking for the 3rd Edition version of the Shadowrun Companion, this is not it!
A must for every campaign
Published by Thriftbooks.com User , 25 years ago
The Companion is the most useful sourcebook I own. It's full of new ideas and rules and a great point based character creation system. I felt that it clarified several things that SR2 left out. A must for the serious GM.
SUPER!
Published by Thriftbooks.com User , 26 years ago
This book is what a GM (NPC) and PC's always has been dreaming about!!! Simply BRILLIANT! But there is missing something, like the lack of the different POOLS-describtions. There are some good desribtions on the different combat scenes and alot of other neat stuff. It's very handy!!!!!
A must have for any GM
Published by Thriftbooks.com User , 26 years ago
This book contains tons of useful information it tells you how to create shapeshifters and metahuman variants and the new character creation system helps make really good characters in a short peiod of time
ThriftBooks sells millions of used books at the lowest everyday prices. We personally assess every book's quality and offer rare, out-of-print treasures. We deliver the joy of reading in recyclable packaging with free standard shipping on US orders over $15. ThriftBooks.com. Read more. Spend less.