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Paperback RPG Programming with XNA Game Studio 3.0 Book

ISBN: 1598220659

ISBN13: 9781598220650

RPG Programming with XNA Game Studio 3.0

RPG Programming Using XNA Game Studio 3.0 provides detailed information on role-playing games (RPGs) and how to create them using Microsofts XNA Game Studio 3.0. The book examines the history of the... This description may be from another edition of this product.

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Format: Paperback

Condition: Very Good

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Customer Reviews

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Rated 5 stars
A comprehensive monography

This is one out of very few books that exist on multiagent systems and distributed artificial intelligence which won't take for granted the reader. It has really taken me from elementary concepts up to industrial applications, passing over the actual "nitty gritty" of programming an agent. Many papers on artificial intelligence are just too mathematical for many readers, and those which have any application would describe...

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Rated 5 stars
Excellent Theoretical and Practical Book

Not a beginner's book: The technologies presented are relevant to (gasp) some real life problems. The treatment of Distributed Constraint Satisfaction problems was well written and usable. The initial treatment of all subjects was broad, delving into details after laying a sound foundation. Assumes a bit of mathematical sophistication on the part of the reader, but on the whole, well written, well organized and well worth...

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Rated 5 stars
Great Textbook

While perhaps this should not be your first book in AI, it should definitely be your first book on agents. It took me years to accumulate the knowledge present in this book, and it's a great survey of the field for the beginning investigator. However, while this is a great way to get started in agents, understand how agents can be used in intelligent applications (from distributed AI type problem solving, to resource optimization...

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Rated 5 stars
Great book

I have been using this book probably for an year now, and this has become indispensable to my work. The collection of authors in this book reads as an 'who's who' in multiagent systems and distributed AI research. Although, its' difficult to maintain continuity in edited books, the editor has done an commendable job. The authors provide a readable introduction to their area of expertise, and supplement them with an excellent...

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Rated 5 stars
It is a useful book that covers all aspects on the subject.

Thogh edited the book looks like a single authored text. The definitions are clearly presented with illustrations. The presentation is highly comprehensive. The book is thus highly readable with minimum effort. I liked the chapters on distributed problem solving and planning (Chapter 3),Learning in multiagent systems (chapter 6), Formal methods in DAI: Logic based representation and reasoning (chapter 8)and Groupware and...

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