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Hardcover Oriental Adventures: Adventures Dungeons and Dragons Book

ISBN: 0880380993

ISBN13: 9780880380997

Oriental Adventures: Adventures Dungeons and Dragons

(Part of the Advanced Dungeons & Dragons 1st Edition Series)

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Format: Hardcover

Condition: Very Good*

*Best Available: (missing dust jacket)

$69.19
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Book Overview

Oriental Adventures: The Rulebook for AD & D Game Adventures in the Mystical World of the Orient (Official Advanced Dungeons & Dragons) This description may be from another edition of this product.

Customer Reviews

4 ratings

The original and best oriental adventures

First I will preface my remarks by saying I have not played AD & D since around 1991. Although I am aware of the developments since then, I have never chosen to move to the new systems and feed the publisher's coffers. One of Gygax's last major contributions to TSR, Oriental Adventures details the oriental adaptation of the 1st Edition AD & D rules (post Unearthed Arcana). This is a fantastic game and a fantastic system, although those of us coming to the genre anew might find it intimidating. Essentially this details some of the classic warrior archetypes in Asia (Bushi - soldiers, Kensai - weapon specialists, Samurai - honour-bound warriors) wizard archetype (Wu Jen) etc... Ninja is not an independent class, but a secondary class that some archetypes can have (similar to multi-classing). There are four races, one which is like an Oriental version of Dwarves, one which are effectively shapechangers, and the three branches of part-human "Spirit folk", and lastly, humans. Gygax lays out a couple more layers to the normal AD & D experience - honour system and class / caste system, and adds in martial arts for a full Oriental experience. The spell lists from the Player's Handbook are adapted to the Orient, and many stay roughly equivalent. This book was criticised at the time for mixing different oriental cultures / archetypes into one book. In response to that - this is fantasy. There is enough interesting variants in here to give an Eastern flavor to any campaign. If you are interested in this area you can also pick up fairly cheaply some of the Rokugan books (published by L5R and easily adaptable to this rule set - although written for 3rd ed d20 system, or vice-versa). However, this is a very good value book now available cheaply second hand. Buy it (and the other 8 or so original titles) because these books are full of imagination. Despite all the years of fixes within second, third, 3.5 and 4th editions, I still prefer these original texts. Buy them while they are still available.

This is how Oriental D & D books should be.

The only fault in this book is that it is written in archaic 1st Edition D & D rules, which is not that easily adapted to 3.5. But this book is worth a translation, because it is far superior to its modern counterpart. The rules for new races & classes (including ninja and kensai) are much better presented. The martial arts system is a munchkin's dream (It's pathetically easy for anyone to start doing 3d10 punches), but unlike it's 3e successor, its rich in flavor and easy to advance in a far more logical manner. The Wu Jen have never been done as well since this edition, and they have many great spells in the book. As an added bonus, they used a new setting for OA, instead of retrofitting everything to Rokugan, which severely crippled the 3e book. A must have for any RPG collection.

One of Gygax's last rulebooks

Here it is, the most coveted AD & D hardcover in existence - not only for its rarity, but for the excellence of its rules! Here, you get 128 pages of how to play ninjas, samurai, wu-jen, and more; the elaborate Honor system, oriental magic, and the unique monsters and treasures of Kara-Tur, all in one beautiful reference! The golden age of the 1st edition game, here in one volume.

The Best Forgotten Realms book ever.

This book is fantastic, and adds so much depth to the campaign. It has everything you need to run an Oriental Adventure, or make characters in an oriental setting. TSR has yet to duplicate in any other book the remarkebly well balanced rules of this book. For example, the Ninja in Oriental Adventures is more inetersting, better devolped, and more enjoyable to paly with only a few pages of coverage than anything in the 2nd edition complete book of Ninjas. IF you can find it, buy it, you will not regret it. The only drawbacks are that A) the book is out of print, and B) AD & D is moving to 3rd edition, and Oriental Adventures exists solely as a 1st edition book, so the rule converstaion may or may not proove difficult.
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