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Mass Market Paperback No Surrender Book

ISBN: 0743464435

ISBN13: 9780743464437

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Format: Mass Market Paperback

Condition: Very Good

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Book Overview

The technical specialists tackle a failed prison facility, battle a super-computer, save an entire race and attempt to cure a virulent plague in this stunning collection. The intrepid ingenious Starfleet Corps of Engineers return with four new challenging adventures. In NO SURRENDER the S.C.E. try to salvage a failed prison facility in a political firestorm, as the failure was due to sabotage by a group of political agitators. CAVEAT EMPTOR finds...

Customer Reviews

2 ratings

An interesting collection.

Well written, well-thought out, interesting characters. I have no clear reason why I have NOT rated this book five stars; it just doesn't seem to have the spark, the "I can't put it down" drive that a book needs to qualify for a five star rating. But it's a VERY good four-star book. Unlike some of the books in this series, it's even capable of being read as a stand-alone; it has both beginning and ending in spite of being part of a continuing series.

ST-SCE Book #4 No Surrender

Star Trek - Starfleet Corps of Engineers Book #4 No Surrender is a collection of 4 short stories about the further adventures of Captain David Gold, Commander Sonya Gomez, and the intrepid crew of the U.S.S. da Vinci as they solve problems around the galaxy. These stories are part of the e-book series by the same name and are stories 13 thru 16. Which are "No Surrender" by Jeff Mariotte; "Caveat Emptor" by Ian Edington and Mike Collins; "Past Life" by Robert Greenberger; and "Oaths" by Glenn Hauman.These are quick and to the point stories with action-adventure and are easily read prior to bedtime so you can get that quick fix of TREK."No Surrender" starts this series of four as is about a prison platform going out of control. An old space station is used to house a prison population that is not wanted on the planet's surface. One of the prisoners is an old friend of Captain Gold's who is now a political prisoner for speaking out against joining the UPF. When the SCE arrives and gets things back to order they find that Captain Gold's friend and his daughter and grandchild are missing along with an ambassador. "Caveat Emptor" is the next story and just when you thought that Landru super-computer was gone... well it shows up on a Ferengi Mercantile ship and starts to take over trying to make the Ferengi honest. I found this story to be a very quick read with under tones of humor to it."Past Life" is the third story and it is about an ancient artifact that predates the existing inhabitants existance. They are rather xenophobic and the story goes on from there. This is a well-written story that will keep your interest."Oaths" is the final story and it involves the da Vinci's CMO Dr. Elizabeth Lense as she trys to figure out a cure for a plague on Sherman's Planet before the entire population is surmounted. As ehtics being debated, the doctor must find a cure, but at what cost.These are all well-written and to the point stories. You'll find that they do NOT linger and you'll be through the story before you know it.
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