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Paperback New Rules for Classic Games Book

ISBN: 0471536210

ISBN13: 9780471536215

New Rules for Classic Games

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Format: Paperback

Condition: Very Good

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Book Overview

"An essential book for anyone interested in gameplay." --Games magazine If rules are made to be broken, then dust off those old games lying dormant in your closet, because your game playing just got a... This description may be from another edition of this product.

Customer Reviews

3 ratings

I'll have mine with a twist!

In this book we see games we have played many times, and have (maybe) become bored with, revitalized with clever ideas, enhancements and suggestions from the author. As an example, consider the section on balancing non-symmetric games (such as Chess and Go which have an inbuilt first person advantage). Bidding, simultaneous playing of two games and the ingeneous "I'll make a move and then you decide whether to play black or white" idea where one player makes a move that the other player has to decide is bad or good are suggestions that are useful not just in the context given, but in the design and evaluation of all games. Recommended for anyone who enjoys, studies, reviews or designs games -- especially strategy games.

A textbook on bringing new thinking to old games

Wayne Schmittberger is a longtime associate of Games Magazine. It's a lot of fun to tinker with games to see how they change. The growth in Chess Variants is just one aspect of this. He explains those well, along with variants on Go, Risk, Monopoly, and many other games. He introduces many games you probably haven't seen before. All of them are great games, too! If you are considering designing a game of your own, or if you just have a collection of games, you need this book.

I Wish There Were More Books Like This

This book is excellent. This book will open a gamer up to new possibilities and ideas. Lots of variants on common games like chess.
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