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Paperback Microsofta Combat Flight Simulator 2: WW II Pacific Theater: Inside Moves: WW II Pacific Theater: Inside Moves Book

ISBN: 0735611769

ISBN13: 9780735611764

Microsofta Combat Flight Simulator 2: WW II Pacific Theater: Inside Moves: WW II Pacific Theater: Inside Moves

Thank your lucky stars that MICROSOFT COMBAT FLIGHT SIMULATOR 2: WWII PACIFIC THEATER: INSIDE MOVES is on your side. This essential flight-survival guide gives you the advanced tips, tactics,... This description may be from another edition of this product.

Recommended

Format: Paperback

Condition: Very Good

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Customer Reviews

5 ratings

Shootum up!

This is my favorite Combat Flight Sim. Considering the graphics technology when this sim was introduced, it is excellent. Scenery is accurate. Aircraft are a little "fuzzy"looking. The ships and carriers need to look more realistic. Combat is fun. In the manual, advice on how to handle dogfights is given by fighter Ace Joe Foss and a few Japenese pilots of the time. Flying this sim enticed me to read Greg "Pappy" Boyingtons book, THE BLACK SHEEP. Carrier landings are challenging. It's a good sim, buy it.

lost in ww 2

microsoft puts together a nice game in combat flight simulator fun to play and many options . the book is detailed and has a tremondous information but for ww flight simulators il 2 offers a lot more

If you like CFS2

If you enjoy CFS2 or CFS3 this book is worthwhile. The reason I say CFS3 is because this book covers a lot of the basics of flight which can apply to CFS2, 3 or FS2004 for that matter.This book, along with the CFS2 manual, makes the game / sim wonderful. Without these two resources I would have been lost.

Excellent Reference, few shortcomings.

CFS2: WW II Pacific Theater is a very informative addition to CFS2. I recommend it highly. I have some experience with CFS2 and have studied the tactics and plane specs closely. I found CFS2: WWII Pacific Theater very informative. The author is a pilot and obviously has a great deal of knowledge and insight on the tactics he describes. I only wish chapter 7, Combat Maneuvers and Aerobatics, had more depth. Chapter 5, Takeoffs, Landings and Advanced Flying goes into great depth including several demonstrations of concepts that you can fly through. If the same depth had been given to the Combat Maneuvers chapter the book would have been unbelievable. As it stands the Overhead Attack and High Side Attack merit only one short paragraph. I find these two maneuvers of particular usefulness and the lack of analysis is a letdown. Another area where the book is somewhat a letdown is in "tweaking" CFS2. The book flatly states you can not fly AI aircraft. This simply is not true - you only have to make a minor modification to add these wonderful aircraft to your inventory. Still the author devotes a good deal of attention to these aircraft and if you choose to fly them you will find good advice in the book. I just wish the author had devoted some time to the tweaks in CFS2.If you play CFS2 you simply must have this book. Even with it's shortcomings it's well worth the price.

Excellent reference for this game

Good graphics and concise writing are key to the quality of this book. The author's knowledge of flying and aerodynamics is obvious. He knows how to teach; his explanations are smart and clear. Excellent reference for anyone who wants to maximize their use of this game.
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