Over the past three years, I've accumulated a modest library of over 30 books and DVDs on Maya and 3D. Only two have risen to the level of "essential:" Maya Character Animation and Jeremy Birn's [Digital] Lighting & Rendering. I had some background using Maya before I bought this book, so I can't speak to it's appropriateness to complete newcomers. But for people who have the basic fundamentals down and want to improve their...
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I have found this to be a remarkable book which has helped me take my skills to another level. That said, if you're starting out, you will probably be overwhelmed and frustrated for awhile. It's less of a how-to book and more of a "looking over the shoulder of an expert" book. He illustrates how he does things and it's pretty much up to you to experiment with the concepts/techniques and adopt them as you see fit. Thousands...
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Though this book is quite thick it doesnt have a lot of jargon. It is easy to go through and everything it tells you is of use. Its a very good choice for anyone who is interested in the 3D animation field.
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If you're looking for something to introduce you Maya... this ain't it. It is however one of the most informative books I've found on building characters using NURBS and Subdiv modelling along with excellent sections on rigging and binding. The texturing section could use a little extra work, but for what this book does that's just niggling. Readers should be warned that the author's native tongue is probably not english,...
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