Skip to content
Scan a barcode
Scan
Paperback Mathematics for Computer Graphics and Game Programming: A Self-Teaching Introduction Book

ISBN: 1683923561

ISBN13: 9781683923565

Mathematics for Computer Graphics and Game Programming: A Self-Teaching Introduction

Designed to explain the mathematical concepts involved in computer graphics and its entities, this book is ideal for courses in computer graphics, engineering, game development, as well as for professionals in industry. It begins with simple concepts such as how an image is generated on the screen and then moves to cover the different algorithms for the generation of simple geometry on the screen. The following chapters include two-dimensional and...

Recommended

Format: Paperback

Condition: New

$46.12
Save $23.83!
List Price $69.95
Almost Gone, Only 1 Left!
Ships within 4-7 days

Customer Reviews

0 rating
Copyright © 2024 Thriftbooks.com Terms of Use | Privacy Policy | Do Not Sell/Share My Personal Information | Cookie Policy | Cookie Preferences | Accessibility Statement
ThriftBooks® and the ThriftBooks® logo are registered trademarks of Thrift Books Global, LLC
GoDaddy Verified and Secured