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Paperback Macromedia Flash MX ActionScript Bible [With CDROM] Book

ISBN: 0764536141

ISBN13: 9780764536144

Macromedia Flash MX ActionScript Bible [With CDROM]

What the book covers: This is a 100% comprehensive book on the most powerful feature of Macromedia Flash, and an essential tool for interactive Web development. It provides definitive, authoritative... This description may be from another edition of this product.

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Format: Paperback

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We receive 1 copy every 6 months.

Customer Reviews

5 ratings

2 thumbs up

Flash MX action script Bible has it all. If you are a fully fledged programmer or a newbie this book is for you. it explains everything you need to know and more. It contains a thorough description of the action script language and a complete reference. I never thought I could go beyong creating buttons and making simple menus but this book took me step by step and was easy to get me where I wanted. I'm still learning a great deal from it and I'll probably keep on learning new stuff from the same book in the future. I bought this book for one purpose, making interactive and complex websites where I can customise everything and add interisting graphical elements. The book teaches you how to access the advanced features in XML, sound control, using LINGO to control flash, making games... The list is very long. At first I was worried about the size of the book but soon to discover that it's organized in a way that optimizes the learning process. The authors put a lot of effort in explaining thoroughly what every line of code is doing and why it's written and they even thought of including the possible errors you might get if you use the code in a different setting. I can go on and on talking about all the neat stuff I learned but to cut it short; this books makes flash scripting as easy as riding a bike and takes it a lot farther than you can imagine. I highly recommend it to everyone, even the advanced users.

Painful reality

Flash is a very powerful development tool that enables me to do some really cool things. But the painful reality is it takes a serious level of commitment and a great deal of time to get to be proficient at all it can do. Using Flash I have produced many eLearning courses, interactions, banners, content pieces, and you get the idea. The Flash Bible series has made it possible for me to crank out all this work and to stay [reasonably] employed during the past two years. If you're wondering how you can keep up with all that's new in MX and still remain productive then you have to get this book.For example, for a long time I was happy making movies without components. I wasn?t even sure what they were. Then I picked up a customer whose application would have been a major pain without them. Chapters 26, 27, and 28 brought me up to speed in just a couple of hours.Flash development is a lot like that. Few of us can know it all. Who has the time to go out and find work, to complete projects on time [and on budget], and to learn all that's new? The Flash MX ActionScript Bible enables me to compete for work I would otherwise not be able to get.Reinhardt and Lott do a very good job bringing all the new features of MX down to earth. Using the table of contents and index it's a simple thing to narrow down and find specific information on what you're looking for. Their explanations are easy to read, understand, and apply.The Flash MX ActionScript Bible is very good to have around. Thanks guys!

Another great Flash Bible

The Flash MX Actionscript Bible is another tome of over 1000 pages in the Flash Bible series. It follows the successful formula established in earlier editions with its comprehensive coverage, detailed index, and bonus CD-ROM which includes numerous worked examplesThe Actionscript Bible obviously concentrates on a detailed study of the Actionscript programming language and the preface states that the book "picks up where the Flash MX Bible left off". Consequently, a familiarity with Flash MX is a prerequisite and since this is a programming book, a novice reader must be prepared to tackle programming concepts. However, the authors help the novice programmer with a series of introductory chapters supplemented by worked examples.Later chapters show how Actionscript can be used to enhance various aspects of Flash authoring. The coverage is comprehensive and the sample scripts can be adapted by the reader to achieve useful results while learning the language. Experienced Flash designers will find the book to be an essential reference manual, like earlier books in this series.

The best way to learn ActionScript in MX

This book has taken my way of visualizing, planning and executing Flash projects into a whole new level. It made look everything so easy and simple, giving me all the answers that I couldn't find in other tutorial books. It goes very detail in every aspect of ActionScript, making it easy to read and to follow up even for me as a European with the basic knowledge of English. Whether you're a beginner or advanced in Flash, you will always find something new, or something you have been doing wrong, wondering why they didn't work. After reading this book, Expert Mode in ActionScript will be more convenient for you to work in, as it is already for me.

A comprehensive guide to Actionscript.

I normally try to steer clear of technical books with the words "Bible", "Amazing", "Advanced", "in 24 hours" in the title. This is one book that I am glad I made an exception to that rule for. It is a great reference book that explains the intricacies of ActionScripting and the built in objects that Macromedia provides (many of which Macromedia doesn't even document). The book is filled with many real world examples, all of which are included on the CD-ROM. With this book and the corresponding Flash MX Bible from the same author, there is nothing you cannot do in Flash MX.
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