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Paperback Learning Maya?6 Foundation [With CD] Book

ISBN: 1894893611

ISBN13: 9781894893619

Learning Maya?6 Foundation [With CD]

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Format: Paperback

Condition: Very Good

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Book Overview

Learning Maya 6: Foundation is your key to learning Maya quickly and easily. Join the tens of thousands of other users who have proved their Maya skills by creating the Bouncing Ball, Jack-in-the-box, Primitive Man, Spaceships and, most importantly, Salty the Seal. Get hands-on experience with Maya's key tools and techniques through project-based lessons while you learn to model, animate, render, and add dynamic effects to your creations. With Learning Maya 6: Foundation you'll model with NURBs and Polygons, animate, texture map, add visual effects and render your scenes. We've also added instructor-led chapter overviews, presented by an Alias Certified Instructor to further demonstrate the concepts covered in the book. Get up to speed in Maya 6.0 with Learning Maya 6.0: Foundation. With this book you will: * Become familiar with the Maya User Interface * Work in 3D space * Model with NURBS (Spline) * Model with Polygons * Set Keyframes and Motion Paths * Learn to use Trax Non-linear animation * Apply Forward and Inverse Kinematics * Deform surfaces * Set cameras and lights * Create Shaders and Textures * Discover rendering techniques * Explore particles and Dynamics * Begin to use MEL (Maya Embedded Language) "I've been teaching Learning Maya - Foundation to my students for years and wouldn't consider a substitute. This tool is ideal for you if you are new to Maya." --Peter Weishar, Dean of Film and Digital Media, Savannah College of Art and Design What you need to use this book: * A working knowledge of 3D space. Learning Maya Beginner's Guide or Art of Maya are excellent resources to learn about 3D space. * Maya Complete 6, Maya Unlimited 6, or Maya Personal Learning Edition * DVD-ROM Drive

Customer Reviews

4 ratings

Great second book

I come from the engineering/computer field into 3D animation. This was the second book that I read. It is great. But it is not for the beginner - if you have never done 3D animation before, you will need a more basic book to start with, for instance "3D for beginners" by Dariush Derakshani. Maya Foundations contains 5 large projects for you to complete. All is explained step-wise and is easy to follow. The book lets you touch upon most of Maya. It takes some time to complete, but you learn a lot and you will be able to make small animated films after having completed the book.

Great Book

This book, and entire series for that matter, is great you will learn everything you need to know about Maya and 3D modeling/animation in this series. it is geared more towards the novice/intermediate 3D modeler/animator, but it is very helpful to have some understanding of 3D and Maya before trying this book, especially if you want quick results. This book takes you through the ins and outs of 3D but you don't start any projects right off the bat. i would recommend Maya® at a Glance - by George Maestri for the animator who has never done anything before, but this book will do the newbie a lot of good as well. it is part of the best series you can get to go from beginner to advanced in 3D animation (and i know... i have the whole series and close to 30 other books). I hope this review was helpful to you, and if you have any questions feel free to ask them.

Excellent Getting Started Book

An excellent first book to use with the free download of "Maya Personal Learning Edition" from the Alias site. This takes the beginning Maya user from learning the Maya 6 user interface through 5 projects of increasing complexity. An updated edition of "Learning Maya 5 Foundation", the only difference is the minor changes in the user interface.

Incredible beginners book

I started at the very beginning of this book with no 3D experience at all, and unfamiliar with how to use Maya. By completing this book, I feel like a pro. Obviously in reality I still have a long way to learn studio effects, but this book makes you feel comfortable in the program and allows you to get used to the feel of all the tools. Great lessons, great description of 'why' you are doing things, and covers all aspects of 3D graphics, from modeling to rendering. With this book by your side, you'll land on your feet and start running w/Maya and the 3D World.
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