Designed for learning professionals and drawing on both game creators and instructional designers, Learning by Doing explains how to select, research, build, sell, deploy, and measure the right type of educational simulation for the right situation. It covers simple approaches that use basic or no technology through projects on the scale of computer games and flight simulators. The book role models content as well, written accessibly with humor, precision,...
Related Subjects
3D Graphics Biographical Biographies Biographies & History Biography & History Business Business & Finance Business & Investing Business & Management Computers & Technology Economics Education & Reference Graphic Design Human Resources & Personnel Management Industries & Professions Management & Leadership Manager's Guides to Computing Professionals & Academics Schools & Teaching Textbooks Training