I really enjoyed the way this book is put together. It is easy to follow and understand. As I am mainly a programmer, I was able to follow and learn from this book on how to design layouts and graphics.You cannot go wrong with this one.
Excellent info. So-so format.
Published by Thriftbooks.com User , 21 years ago
I got this book because I really wanted to learn the basics of design. I've gotten pretty good at Flash ActionScript, but in putting together various sites, I found I was really just guessing on things like color choices, composition, type styles, etc. In coding, if you don't know the basics, you tend to just copy and paste someone else's scripts and tweak them to do what you want. Or, you just throw together something that doesn't really work all that well. I found I was doing both of these things with design, so I better learn the basics.This book definitely covers the basics and delivers the exact information that I was hoping to get - the elements of design, color theory, composition, etc. It lists these out in very logical formats and describes each element and gives examples. It gives you ideas on how each item can be used effectively, and the problems that can be created if the item is not used "according to the rules." I was also very pleased to see that there is an awareness of the idea that rules are made to be broken, and you are invited to play around with, bend and break the rules, as long as you know what you are doing.The book follows a rather unique format of a design class being taught to a group of students. It runs as a narrative of the actual conversation in the class. I'm not entirely decided if this is a great way to deliver the material. It sometimes gets a bit wordy, particularly in the initial chapters where the students are being introduced, and the dialogue gets a little corny sometimes, with characters making jokes and "everybody laughed."But this format also has some definite plus points. The various students were chosen to represent a wide range of possible audiences for the book. Almost anyone reading the book could identify with one of them. There's the programmer who "doesn't really need to know design", the fine artist, the graphic designer, and the class clown, Zed, a wildly enthusiastic teenager who wants to become a Flash master. (I've met so many real life Zeds on line, I feel like I know him well.) The great thing about this is that each time an element of design is brought up, each student gets to question it, debate it or give examples. I found this really useful, as they quite often have the same questions or disagreements I would voice if I were there.Note that Flash MX is not really a big part of this book. It's merely the tool chosen to do the practical work with.The book is advertised to be for "absolute design beginners" and as such doesn't get too deeply involved in each subject. I found myself wanting to learn more about certain aspects, which is fine since each subject could be a book in itself. Some links are given to further resources, but I wish there were more of these.Overall, if you are an absolute design beginner, this is a very worthy first book. It will give you a footing in the subject and you will at least know what you need to study next to further your knowledge.
Yes! I've learned to design
Published by Thriftbooks.com User , 22 years ago
This book is JAMMED with useful information for any designer. I bought it thinking I would learn Flash MX, and was thrilled with the tutorials. However, I learned much more about design and the design process. I would recommend this book to anyone who wants a reference guide to learning to draw, understanding color schemes, and how and why grid utilization is important in design.The narrative style was a bit difficult in the beginning for me, but once I began reading, the book was difficult to put down. I kept wanting to know what would happen to the characters, as well as how they would handle all the design projects! You can't beat the vast information here for the price.
Get this book to learn design, not Flash MX
Published by Thriftbooks.com User , 22 years ago
Don't let the dowdy cover art fool you, this is a great book for self-taught designers, like myself, to learn interface design. I have been a professional web designer since 1995 and I have taught myself design mostly from looking at other sites as well as reading Robin Williams's "The Non-Designer's Design Book" and David Siegel's excellent "Creating Killer Websites" series. If you are a programmer or are learning design on your own, this book can help you. My background is in journalism so I have idea of how content works, but figuring out how to make pages look good is a skill that I have had to pick up on my own. I have found that the best way to learn design is to visit other websites and see how others do it. But every few years, a book comes out that does a good job explaining how to design and "Learn Design with Flash MX" belongs in this category. It covers the elements of design, design principals, working with fonts, and there is even a chapter on "The Design/Client Relationship." The book does cover the basics of Flash MX, but the emphasis is clearly on learning good design. The writing format is also different. Unlike many computer books that are filled with chapters of tutorials, the authors put you in a classroom with other designers who ask questions. So you feel like you are taking a course. The low ... list price - at a time when many computer books are selling for [way more]- is also nice. So don't let the cheesy cover art fool you, this book is worth buying.
ThriftBooks sells millions of used books at the lowest everyday prices. We personally assess every book's quality and offer rare, out-of-print treasures. We deliver the joy of reading in recyclable packaging with free standard shipping on US orders over $15. ThriftBooks.com. Read more. Spend less.