Skip to content
Scan a barcode
Scan
Mass Market Paperback Journey to the Year 3000 Book

ISBN: 0553261576

ISBN13: 9780553261578

Journey to the Year 3000

(Book #1 in the Choose Your Own Super Adventure Series)

Select Format

Select Condition ThriftBooks Help Icon

Recommended

Format: Mass Market Paperback

Condition: Good

$5.39
Almost Gone, Only 2 Left!

Book Overview

January 14, 3000. You've been hibernating in a space capsule for a thousand years. Now you're awake and ready to return to the Earth of the future--but your computer has horrifying news to report. An... This description may be from another edition of this product.

Related Subjects

Children's Children's Books

Customer Reviews

2 ratings

Journey to the Year 3000

ISBN 0553261576 - The greatest difference between this Super Adventure and the usual CYOA is more than the length of the book. While this book IS longer, the biggest difference is in how far into the book you can get before you run into a choice - or an END. It makes it harder for people (like me!) who like to backtrack and choose a different path rather than start all over. That's not a bad thing, though, since the idea IS to start over. In the present, you are approached by Dr Irene Grambling, your neighbor and a brilliant scientist, who would like you to volunteer for a secret project. You will be frozen for 1000 years, to see what the future holds. You won't be stranded there, though, because by then time machines will have been perfected and you'll be able to return home. From here, every choice you make will lead you ever deeper into the story and, in some cases, closer to your death! Sytx Mori, a terrible tyrant, has taken over Earth. Rebels live in pockets on Venus and Mars, where dangers you'd never dreamed of, lay in wait. You must choose to fight or run; to settle for a quiet life in 3000 or to go on in the hopes of returning to your home. Sometimes the choice seems simple - take action to help someone else and hope you're rewarded for it, or turn your back and worry only about yourself. There IS a way home, and there IS a way to defeat Styx Mori, but you can't do both in one reading. To do that, you'll have to read again. You won't mind, though! I like these books for a variety of reasons, but the biggest is that it's one of very few series aimed at young adult male readers, a seriously neglected group!

At the mercy of Styx Mori!!

This book is a "super adventure" because it is much longer in length than the standard 114-122 pages approximately. I personally like how the book is thicker because there's more to read. Packard's first trial at a bigger series takes a common theme of time travel and expands on it. His ideas for details that the reader might not catch are uniquely thoughtful and work well. He has a great imagination of how humans will end up being able to live on Venus or Mars, but as time passes on, that may even become much more of a reality. His note with the red fruit was cute too- shows he has some Spanish skills. It's very important for you to know what that note means in one of the endings. Reading through the various endings, you read about all the different creatures you might meet indlucing bees, wehaws, and seals. There are various human colonies in the book, and you cannot meet all of them in one story. A martian friend you may meet says that wehaws (werewolf like creatures) aren't dangerous, but you don't always see their good side either. You also get to tinker around with a computer called Winston and find out abot Earth's future in 3000. With some of the choices, you can sometimes reason which of the option(s) is better for you if you have an okay knowledge of Spanish (guessing) and some scientific common sense. If you choose certain choices, sometimes the book will read like you knew what to do all along based on your "scientific common sense" but it doesn't actually go out and say it that way. The book loses its continuity when it says something to degree of bees thinking thoughts you haven't thought for one of the stories. Sounds more like a desperation of word filler. Also, the page with the choices allowing you to answer that you visited Earth, Mars, Venus, or Mars and Venus needs to be changed. It should say that the machine can read where you've been, and that if you've been to certain locations, go to this page. Instead, it says that a truth machine has been put on your head, so what do you say. If you choose one of the options and lie, it doesn't read the lie in properly necessarily because in one of the scenarios, you may end up with a black vial that you never read about beforehand. The idea of mentioning a super adventure in the first super adventure book especially is a bit too corny for a teenager too. If you love these kind of books as I do, you will probably like this one and Danger Zones for their length if nothing else. Certainly not a bad book at all, but Packard definitely has some better ones.
Copyright © 2024 Thriftbooks.com Terms of Use | Privacy Policy | Do Not Sell/Share My Personal Information | Cookie Policy | Cookie Preferences | Accessibility Statement
ThriftBooks® and the ThriftBooks® logo are registered trademarks of Thrift Books Global, LLC
GoDaddy Verified and Secured