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Paperback Java¿ Network Programming and Distributed Computing Book

ISBN: 0201710374

ISBN13: 9780201710373

Java¿ Network Programming and Distributed Computing

For all beginner-to-intermediate standard Java programmers, as well as network programmers who need to learn to work with Java, this book provides a comprehensive guide to Java networking and... This description may be from another edition of this product.

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Format: Paperback

Condition: Very Good

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Customer Reviews

5 ratings

One of the best instructional books I?ve read!

If not for its minor typo errors in the text and code, I would have given this book 5 stars.If you're a bedroom Java programmer like me, then you can repair the code easily. Also the code examples weren't "perfect" implementations of Object Oriented Programming concepts but I believe this was intentional considering the latter would have been an additional layer of complexity and would have detracted from the book's instructional value.The chapter on Servlets could have been longer by providing simulated web-based transaction (i.e. two-player tic-tac-toe or even against the server, or a simple business transaction using a non-database source -> text file).<p>The bonus JavaMail chapter was superb! If you excel in AWT/SWING, then you could make a GUI-based e-mail client with this chapter!<p>In my opinion, the RMI and CORBA chapters could have provided a little background on distributed computing theory. While the book overall is clear and well-organized, those without distributed computing theory background (like me) would have trouble understanding these chapters (i.e. where did the words stub and skeleton come from?) I bought this book for the networking and not the distributed computing chapters, anyway, so don't let my inexperience with distributed computing make this book any less worthwhile.<p>I'm just being my own opinionated self but I found this book to be truly excellent and personally give it 4.5 stars!

Very well written

One of the best books I've purchased.I bought "Java Network Programming and Distributed Computing" for Sun's Developer certification exam which requires knowledge of the information given in every chapter, for example RMI, sockets, serialization, and threading.The book progressively gives you information you need to understand how the different protocols work, when, where, why, and how to use them and gives good explanations of its source code examples.I feel I received more than my money's worth and will be looking for more titles by David Reilly and Michael Reilly.

Simple to understand, but I prefer a bit of complexity. . .

Most of my experience in network programming comes from W. Richard Stevens' "UNIX Network Programming", where there's lots of detail in the TCP/IP protocol, and using C to implement it. At the time, the professor teaching the course tried to provide us with comparable programs in Java, but not having a good Java networking book to consult from was a drawback to those segues.This book serves as an excellent companion to Stevens' book, so that you can get the feel for how Java accomplishes networking capabilities. I still prefer the TCP/IP detail that Stevens' book provides, but that's mainly because I like the language independent concept of networking. I created a small client2client messaging applet, sent it to a couple of friends for testing, and enjoyed how quickly and easily it was to get it working. Java abstracts a lot of the detail away from the user, since it was designed from the get-go to include networking capabilities, and this book uses those abstractions to its advantage. I'll probably want to get my hands dirty and see how much hands-on control I can get with Java sometime later.(Reilly*2)'s book is a great way to just jump into network programming without getting your head too tangled with TCP/IP intricacies. This is not to say that the book doesn't cover those details, but it doesn't delve into them as deeply as Stevens' book does. In my view, that's a drawback to it being an absolute reference, but for many who just want to start developing client/server apps, this may be just what you're looking for.

A good intro book

This book is an introduction to four major areas: networking, Java language, Java network programming, and Java distributed computing. Dozens of published books are specifically dedicated to each of these topics in detail, but this book is trying to give a reader a taste of all these technologies at the same time.The book is easy to read. Most of the material is clearly explained and illustrated. Code examples (demos) are clean and complete. The demos are not contrived, but present to the reader interesting implementations that may be reused and give a good idea of how programs that are commonly used may work (SMTP, POP clients, HTTP server, etc.). Each of the demos is followed by a detailed explanation that focuses on how the demo works.I like the book, although I think that the chapters covering Java language programming are extraneous: if you don't know Java, you should learn it from Java language specific books first, and only then venture into the advanced topics of Java network and distributed programming.The book reminds me somewhat of the classic "Unix Network Programming" by Richard Stevens, which was a must for any C/Unix programmer more than a decade ago.

Java Network Programming

Do you already program in Java? Do you want to gobeyond building neat GUIs for applets or desktopapplications? Java has two great strengths. It wasbuilt with graphical objects (widgets) being aninherent part of the language. This is an immensestrategic advantage over earlier text-based languageslike C and C++. For graphics, those needed specialgraphics libraries that were not part of the originallanguages, and which varied from vendor to vendor andbetween operating systems. The ease of use of Javawidgets led to its rapid gain of programmers'mindshare. Indeed, if you look at a row of Java booksin a bookstore, you will see most packed withattractive diagrams of cool graphics.But there is a second great advantage of Java. It wasdesigned with Internet awareness from its inception. Cand C++, due to their earlier vintage, have to uselibraries that vary with the operating system. Javagives you a consistent interface to networkprogramming, independent of the operating system. Itis to this exposition that this book from Addison-Wesleyis devoted. Written by two Queenslanders, it assumes that you already know the rudiments of Java. This is not a book for tyros. If you want to write a network client (for example, a specialised mail reader), or a multiplayeronline game, or a software agent that trolls the Internet,then this book can be very useful.It describes how to use TCP sockets, UDP datagrams,multithreading, HTTP and other topics. It expands onCGI for building applets. For client-serverapplications, it devotes entire chapters to servletsand RMI (Remote Method Invocation). If you need to useCORBA, maybe because you have some legacy code thatyou want to write a Java program to interact with,then you will find a chapter expounding on it.If you have already been programming Java GUIs, thenthis book will expose you to a more abstract class of problems. There is no visual feedback from widget layouts here. What feedback you get is from text-based output. What you have to design against are problems based on data flow across a network.The authors have written clearly, and the codeexamples are well done, illustrating simply thedesired concepts, without tangling you in the details.The only slight critique I have is that there is nocomparative assessment of the network capabilities ofJava vis-a-vis C#/.NET. The latter pair is an evennewer language/programming environment that also hasnetworking built in. But this may be unfair andstraying from the book's scope. C# and .NET have justbeen released by Microsoft, and it is not certain ifthey will gain much traction. But if they do, you willundoubtedly see many books arguing the relativemerits.
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