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Paperback Invid Invasion (The Robotech Rpg Book Five) Book

ISBN: 0916211282

ISBN13: 9780916211288

Invid Invasion (The Robotech Rpg Book Five)

(Book #5 in the The Robotech RPG Series)

The Invid Invasion is adapted directly from the T.V. series. ALL the mecha, weapons, vehicles and equipment found in this book can be seen in the T.V. series. Aided by Japanese translations of the... This description may be from another edition of this product.

Recommended

Format: Paperback

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Customer Reviews

5 ratings

A wealth of techinical info.

Forget the fact it's a role playing game book. If you love the Robotech Invid series this book is a gem. It has tons of detailed information on the guns, ships, mecha and characters from both sides of the Invid invasion. While you may not find entries for absolutely everything in the series it's pretty darned close to everything. While the book has lots of RPG stats peppered with all the entries most of the information reads like a technical manual. As a matter of fact lets just call it the Robotech: Invid Invasion Technical Manual.

Excellent Sourcebook to the Robotech RPG that allows you to play during The Invid Invasion timeline

The Invid Invasion Sourcebook allows players to experience Invid infested Earth with 7 new character classes, (One being a repeat) and over a dozen new skills included. REF and Invid mecha are presented in their entirety, (albiet ships and some noticeable mistakes) as well as some additional weapons and vehicles. Out of the 4 timelines, this book has the most background information incluing all NPC stats and extensive detail on the Invid. Fans of Robotech or the RPG can't go wrong buying this book.

Live the Show Robtech the Next Generation

The cartoon was why I got the book. I love the invid, and the mecha in it. The Shadow Alpha is alsome. It also tells how you can take player chearters from Robotech and put them in the fight with the invid. Oh how I love to fight alien scum let me count the ways.

A good book but it has some shortcommings

If your going strictly by the TV or novel storyline, you will love this book, even though it is missing some mecha (like Lancer's crashed veritech). The RPG story that Siembieda made up completely contradicts the ending of the TV show.As a GM, I have found the best way to play this book is either changing the story so that the players replace Scott Bernard's group, or else plating it in another part of the world than North and South America. Even with the questionable exisence of the Vindicator, the book is very good overall

excellent, a must have if you're playing with the Sentinels!

This book inludes information on the Regis, more Invid mecha, Invid hives, slave camps, ect. You'll need it to play with the Sentinels or the Return of the Masters.
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