This tutorial goes through the requirements for a game engine and addresses those requirements using the applicable aspects of DirectX with C#.
This tutorial goes through the requirements for a game engine and addresses those requirements using the applicable aspects of DirectX with C#.
* Shows how to use DirectX from C# - the new language for the .NET platform. This makes DirectX both easier and safer to use, and makes this book unique from among every other DirectX book available. * Focuses on programmers using DirectX instead of trying to teach DirectX. *...