A General defeated. The Hells navigated. Time for the real work to begin. Balmur has been rescued, and War has lost one of his powerhouses. What more could Zeke and his team want? Taking the time to train and rearm themselves seems like a great idea now that they are all back together, but nothing is ever that easy. An unexpected 'guest' puts the growing village of Sunrise in danger, but the uneasy alliance that grows allows the...