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Hardcover Halo: Uprising Book

ISBN: 0785128387

ISBN13: 9780785128380

Halo: Uprising

(Part of the Halo Graphic Novels Series and Halo: Uprising Series)

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Recommended

Format: Hardcover

Condition: Good*

*Best Available: (missing dust jacket)

$9.69
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Book Overview

Picking up from the conclusion of blockbuster video game Halo 2, this must-read reveals how the Master Chief, while onboard a hostile ship headed towards Earth, is battling against Covenant forces!... This description may be from another edition of this product.

Customer Reviews

5 ratings

Halo graphic novel review

I am a fan of graphic novels like the League of Extraordinary Gentlemen, Watchmen, Batman, and the Dark Tower series. I am not so acquainted with the Halo game (as I am not a gamer), but do love the graphic novels. Their stories bring a human touch and feel to an intergalactic story These graphic novels stand up to any of the comic book and graphic novel greats in all aspects - colors, graphics, storytelling, and their ability to reach people on a realistic, real world level of thought and feeling. I suggest these graphic novels to anyone interested in the art of graphic novels whether or not you're a gamer.

Sweet

This is a great comic. You follow Master Chief, but even more interesting is the great Bendis story about what happens back on earth. Bendis is truly one of Marvels best writers, and this only confirms it. And when you`ve got Maleev and his fantastic drawings on your team, this can`t go wrong. I loved it, and so will you. You don`t even have to all that in to the Halo video game. Buy!

Fascinating

Quite the tale, shows the brief encounters MC has with the convenant while on board the Forerunner ship he left on at the end of Halo 2. Mainly focuses on a situation between 2 humans on Earth while the Convenant are attacking. Definitely for hardcore Halo fans.

Very Good Read

The point of these Halo graphic novels is to illustrate the point that the series isn't simply about shooting aliens; there's a greater underlying purpose to your actions as Master Chief when you play the XBox games: saving humanity. You may be just a single person when you pick up that controller but you're not the only person in this war. Many civilians are caught in the crossfire. To me, this seemed like a longer, yet somewhat less emotional, version of "Second Sunrise Over New Mombasa" from the first Halo Graphic Novel. I enjoyed the longer read but still wished it was double its actual length. The fact that it's less emotional than "Second Sunrise" isn't saying too much because "Second Sunrise" was very, very good and this is worth reading, too. Finally, the art in this is phenomenal. While the main female character's choice of clothing may make you raise an eyebrow, remember the time period (2054). I'm most likely going to use this as a guide when I decide to draw things from the Halo universe myself.

Maybe it won't meet your expectations, but it'll still be a good read.

I enjoy Halo. I love graphic novels. Now, the two have been mashed together with a couple of legends in charge. Should be the perfect combo, no? That's what I thought when I pre-ordered it. Turns out it didn't meet my expectations, but it didn't completely destroy them either. Chronology: One thing that was good is that it created a connection between the story arcs in between Halo 2 and Halo 3. There was a bit of a gap in between those two games that left many of us wondering how we got to that opening cutscene in Halo 3. Then the gameplay started and I'm sure many of you, like myself, brushed that to the side and started to whip some covenant behind. To be honest, even after Halo 3 was finished, the story void between the two games didn't even enter my head. After all, if you are playing Halo for the story, your priorities are different from the typical gamer. All that said, when I heard about this novel being released my curiosity was piqued. Writing: I'm a little iffy on the writing. It started out fairly lacking and through the first half of the comic I felt that the writer (Bendis) rushed things to get this little project out of the way. It doesn't feel like a labor of love in the least. A few clichéd moments, a couple of them nearly sent a literal groan out of me. All in all, it feels rushed and less than what I've come to expect from Bendis. As we enter the middle of the story things pick up a bit. A few clichéd moments are still sprayed in, but not nearly as bad as the beginning. Bendis really lets his talent shine as we near the end. His foreshadowing techniques are impeccable, leaving you smiling and nodding once they are elucidated. This is subjective, but I think he did a great job with the ending. The story was shorter than expected, but satisfying, nonetheless. Artistry: This was done well. Not going to say it would be in the upper echelon of the graphic novel art, but definitely above average. The drawings have that dark gritty graphic novel feel that fans of the scene have grown to know and love. A few scenes seem rushed here also, and it makes me wonder how much time they were given to complete this project originally. That said, it is only a few scenes; the vast majority of the art is outstanding. I wouldn't say Maleev has outdone himself, but he did a quality job. All in all, I wasn't blown away, but I wasn't disappointed. This is a step forward for video game stories in different mediums, and after the latest Uwe Boll flick, I think you will agree that it is a breath of fresh air.
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