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Paperback Internet Blackout: Volume 1 Book

ISBN: 0596516479

ISBN13: 9780596516475

Internet Blackout: Volume 1

Yago wanted to use his computer skills to earn extra cash and support his family. But something went horribly wrong: his teacher, the greatest hacker in the country, is accused of a crime he didn't... This description may be from another edition of this product.

Recommended

Format: Paperback

Temporarily Unavailable

We receive 1 copy every 6 months.

Customer Reviews

5 ratings

Not bad at all!

Story - I read this book in one sitting, and overall enjoyed the story and direction. Granted, this is a comic book for children, the story can be childish and simpli. However, hackers are usually portrayed as criminals, and Hackerteen shows these geeks in a positive light. I enjoyed that the author made the protagonists almost super heroes. There were some really cliche moments with the bad guys being the stereotype sunglasses-indoors wearing tech baddies. We see our protagonist go from youngster to full-fledged super-hacker karate kid style, as the book description implies. There's also some teen tension and a small love interest subplot; exactly what teens are looking for! My favorite part was when the protagonist recommends a webcam to another character based on it having open source drivers. Not only is that how any of my nerdy friends would react, but I know what model real-life camera that's referencing! Art - The biggest problem I had with this graphic novel is the art production. Sure, the full color pages are awesome, but the actual design is pretty low production. It reminds me of a comic I did in junior high! My friends have described the art style as a South American anime rip-off. There are plenty of low quality backgrounds like one color gradients and things. Misc - Including URLs to the technical vocabulary was an awesome touch. At times, I found the highlighted terms to be extremely novice and other times too technical for beginners. Perhaps this was the author's vision. I also do not know why they were all php documents? A directory redirect would have sufficed and been cleaner. But this review just got really nerdy. Overall, I applaud the book's efforts for putting out a tech based action story that rivals hacker movies. I look forward to checking out future volumes in the series.

Fun read for teens and comic book fans

When I picked this book up, my first thought was "This is a very non-traditional O'Reilly book". I dare say, this is O'Reilly's first technology book published in comic book form. But it absolutely makes sense as to why they did it. Take your typical teenager. How many of them would willingly pick up a "traditional" computer book to read up on open-source, linux, and internet crimes? Unless they're über-geeky, I'd say pretty much none of them would do that. This is what is so absolutely perfect about this book: it's exactly what I would have picked up as a teen--both for fun and as a way to learn more about technology. The story is about Yago, a young assistant teacher at "Hackerteen", an elite school for gifted computer students. While trying to get some money to help his family out of a tough situation, he writes a program he shouldn't have. Shortly after, he must race to undo the damage his actions have done. This is a graphic novel, which is a lot of fun to read. It shows teens examples of risky internet behavior and what some of the serious consequences of that behavior can be. I'd highly recommend this book for teens who want to learn more about internet technologies and ways to protect themselves online. It's a fun read and I loved the drawings. I can't wait for volume 2!

Great Read, good for Comic fans 13 and over, Including Adults!

As a fan of both tech and comic books, I thought Hackerteen was a very skilled effort. I have a young niece, and in a couple of years I will pass this on to her. She is proficient on safe uses of the Internet, under careful supervision of her mother. As she enters her early teens, this will be a fun introduction to the computer world as we know it. My involvement with social networking sites is well known in my family, and I would take comfort knowing she has the knowledge bestowed by this graphic novel. Hackerteen deals with safety of information, real world problems; such as banking and running a business, as well as genetic coding and the infiltration of evil large corporations into our society. On the first few pages I noticed footnotes to hackerteen website, explaining key terms such as 'DNS (domain name servers).' The information on the website is well written for the young audience and thorough. Hackerteen as a graphic novel does not disappoint. The art and colors are beautiful and the story as it folds out is cool. A team of young hackers (which is not used as a bad term) put their problem solving skills to the test as they contribute ideas to solving a global problem. At the very least, this promotes open source to our future programmers, but at the most it was a fun read! At one time being a 14 year old with my trusty old Commodore 64 cataloging my comic collection, this would have been a welcome addition to my shelf. I've composed this review without spoilers, but that being said, Hackerteen Volume 1 does what all good comics do: leave you waiting for the next issue. I look forward to that day, and hope it is not too far away. Hackerteen left me with a positive outlook on the future of computers in our society, and the hope we can give our next generation of Hackers.

Great for middle school to early high school aged children

As a part-time teacher who focuses on technology I've struggled for years how to get kids interested in technology and get them exploring the different aspects of technology besides the obvious (gaming, web browsing, etc). Over the years I've tried thing such as the LOGO programming language, design-your-own games and the such. Yet, I always look for ways to get kids away from the computer now and then and read up on technology and find out how to use it for good (and the perils of using it for the not so good). In Hackerteen, I found a great book that I think will not get the kids involved in reading, but also introduce them to some different aspects of technology and computing. Hackerteen reminds me a lot of the books that used to come with Tandy Computers back in the day. They use a series of characters to talk about different aspects of technology and you follow them through various plots and sub-plots. In this particular book, Volume 1, kids are introduced to a group of characters who believe in ethical computing and the problems that arise when one of the rising stars in the group tries to help out his family by doing something he knows is wrong -- but how bad could it be? He soon finds out how bad it could be and the implications it has. I really wish the format of the book was more like a comic book so the price wouldn't be so steep. Budgets are always trained in the classroom and the price tag is a little pricey for most libraries and classrooms to swallow, especially if they want to get more than one copy so the whole class can read it. However, despite this, I think they are off to a good start with the series and even I, as an adult who has been in IT for many years, can't wait to see what happens in Volume 2!

I think it accomplishes what it sets out to do...

I've mentioned in the past that I occasionally pick up and read material that isn't my normal fare. When offered a chance to read the graphic novel Hackerteen: Volume 1: Internet Blackout by Marcelo Marques, I figured this would be my foray into different stuff. While I don't know that I'm the best person to review something like this, I'll say that it probably does a good job with what it sets out to do. This first volume sets the stage. Yago is spending a ton of time in front of his computer, and his parents are worried. They find a school called Hackerteen that teaches students how to ethically explore and prevent computer crime. Yago is under the age limit, but impresses HackerIP (the head of the school and the "greatest" hacker in the country) with a test of his skill. As such, he's accepted into the program, becomes part of the team that is the upper echelon of the school, and is called upon to stop a hacker threat that will take down the entire Internet. But at the same time, he's been conned into planting a computer virus that threatens to do great harm, all because he wanted to earn some extra money to help his father keep his bakery afloat after a huge grocery store moves in across the street. He has to admit to his ethical lapse and clear his mentor of the charges being leveled against him. But don't expect to get full resolution here... Volume 2 is due out soon. :) Here's where we get into the "your mileage may vary" part. Nearly all the books I read have more words in one chapter than this has in the entire volume. So, we're not talking about a major transfer of technical knowledge in the 101 pages of Hackerteen. I'm also old enough to remember when something like this was called a comic book, not a "graphic novel". Conversely, far too many kids don't read much of anything unless it's entertaining or assigned by a teacher. In Hackerteen, the author weaves in themes of ethical behavior, teamwork, and questioning authority. That last one comes into play with electronic voting machines that are "certified" to be accurate, as well as hacking laws that make it possible to convict just about anyone using a computer. It's not a stretch to see how the government has tried (unfortunately with a fair amount of success) to do these exact things. A 12 year old may not care much about voting machines that they won't be able to use for another six years. On the other hand, a graphical novel such as this can start them down the road of thinking for themselves. There are URL links at the bottom of many of the pages that *should* give additional information on some of the subjects mentioned in the story. But when I went to the site, it was lacking any content, and the navigation didn't work half the time (in either IE or Firefox). That's too bad, as I think a strong website working hand-in-hand with the book would be a powerful combination. Still, I think Hackerteen does accomplish what it sets out to do... Educate young mi
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