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Paperback Gaming as Culture: Essays on Reality, Identity and Experience in Fantasy Games Book

ISBN: 0786424362

ISBN13: 9780786424368

Gaming as Culture: Essays on Reality, Identity and Experience in Fantasy Games

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Format: Paperback

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Book Overview

Since tabletop fantasy role-playing games emerged in the 1970s, fantasy gaming has made a unique contribution to popular culture and perceptions of social realities in America and around the world. This contribution is increasingly apparent as the gaming industry has diversified with the addition of collectible strategy games and other innovative products, as well as the recent advancements in videogame technology.

This book presents the...

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The latest research in fantasy games is presented

Gamers and role-playing, fantasy game fans are quite often serious, studious players interested in the complex and detailed play - so GAMING AS CULTURE: ESSAYS ON REALITY, IDENTITY AND EXPERIENCE IN FANTASY GAMES will make the perfect companion read both for players and those studying the sociology and culture of fantasy gaming. The latest research in fantasy games is presented, investing the social and psychological aspects of game participation and the impact of such games on individuals and society. There's even a section on virtual identities and their connection to and meaning for real-life identity. College-level courses will relish the studious and detailed nature of GAMING AS CULTURE. Diane C. Donovan California Bookwatch
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