This is the second of a two-volume set that provides an introduction to non-cooperative Game Theory. Volume One covers the basics concepts, while Volume Two is devoted to advanced topics. This volume is divided into three parts. The first part deals with the notions of knowledge, belief and common knowledge. The second part covers solution concepts for dynamic games and the third part develops the theory of games of incomplete information. This volume is richly illustrated with 200 figures. It is suitable for both self-study and an undergraduate or first-year graduate-level course in game theory. It is written to be accessible to anybody with high-school level knowledge of mathematics. At the end of each chapter there is a collection of exercises accompanied by detailed answers. Volume Two contains over 90 exercises. The formatting has been structured so as to present the concepts in clear steps and enable the reader to easily locate an area where he/she may not have full understanding of the material.
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