Most books on game design and development treat the topic as if designers worked in a vacuum. But in the real world, game design almost always needs to work within the constraints of time, money, hardware and software limitations, marketing issues, sales potential, and other challenges. Anyone who views this as an opportunity rather than a problem can learn to create exciting and truly original titles that become highly successful. The "complete"...
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Computer Science Computers Computers & Technology Design Tools & Techniques Education & Reference Games Languages & Tools Programming Puzzles & Games Software Software Design & Engineering Software Design, Testing & Engineering Software Development Software Engineering Video & Electronic Games Web Design Web Development & Design