A guide to game design and planning from first concept to the start of development, including case studies of well known games. It covers skills and techniques found in the industry. Presenting... This description may be from another edition of this product.
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Computer Science Computers Computers & Technology Game Programming Games Games & Strategy Guides Graphics & Visualization Object-Oriented Design Object-Oriented Software Design PCs Programming Programming Languages Puzzles & Games Software Design, Testing & Engineering Video & Electronic Games