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Paperback Final Fantasy Tactics: The War of the Lions Book

ISBN: 074400974X

ISBN13: 9780744009743

Final Fantasy Tactics: The War of the Lions

Return to the Land of Ivalice Uncover the Plot Use our spoiler-free walkthrough to witness the spectacular story of this epic masterpiece. Govern every Map Study our maps to find every hidden item,... This description may be from another edition of this product.

Recommended

Format: Paperback

Condition: Good

$48.59
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Customer Reviews

5 ratings

FFT Guidebook: good and worth it

Well it covers everything you need in the game, and not just the basic walkthrough of each mission. It gives some really good tips on jobs and skills, some combinations I haven't used before that are really good. Also it covers all the secret missions and how to beat them and also how to get all the secret characters, and it's no big secret Balthier from FF XII is one of the guys you get. The book gives an in depth chart on all the missions, all the maps, all the items/weapons/armour you can get. And also guide for the Deep Dungeon (one for the hardcore with time to spare) to tackle. Aside from it being a great guide... you will be happy to know the artwork is great too. Not like some guidebooks that are so fnctional I may as well read it from gamefaqs.com... this one is lovely. As you can see from the cover, you get a few bits of eye candy. And on a small note, the pages aren't fragile thin as they are plastic coated/filmed.

Well-Executed, Well-Organized, and Thorough

This is one of the best strategy guides I have read, and that's saying a lot. (I have a few dozen strategy guides in my collection.) This guide is worth buying even if you only have the PS1 version of the game and don't plan to buy the PSP version. The guide opens with an explanation of the game's mechanics that is beneficial to FFT newbies and veterans alike. (It even reveals several of formulae that the game uses to compute damage and success rate.) The guide also rates the statistics and gives advice for maximizing the potential of all the generic and special jobs, including recommended skill sets for each job. There are battle maps for each area, including a grid showing where your units will deploy and where you can find various treasures. (There are even usable maps of Midlight's Deep, AKA Deep Dungeon.) One nice afterthought that BradyGames added was a list of definitions of some of the more obscure words used in the new translation. My only complaint is echoed in Brian Klein's review: the Rendezvous and Melee battles should be in separate sections, since many people won't play the wireless mode.

Excellent Guide

This guide is very useful for the average gamer and the hardcore ones. The job chart in the guide shows you how to unlock each job and I found myself referring to it on a constant basis. It helped me plan on which characters were going to do specific jobs like Dancer (female only) and Bard (male only). The guide also has great deployment recommendations before going into battle without revealing the storyline or cut scenes. It also shows you how to see hidden cut scenes and obtain rare weapons and armor for Dark Knight! If you are a true FF fan and plan on beating the game and unlocking everything, then this guide is for you!

One of the best guides ever.

Now I've acquired many a player's guide over the years, some great, some not so great, but I have to admit, I couldn't ask for a better guide than this one. First off: It looks fantastic. The artwork looks great. There are charts for each job that are very easy to read. The maps with the locations of hidden items and traps are especially helpful. There are lists of all the items and pieces of equipment at the end of the book so you know just what to snatch up when you come across them, and they usually tell you when a particular character has a useful piece or set of equipment worth stealing. They also have the new Melee and Rendevous battles placed in the book right after the storyline battles that have to be completed to unlock them. Now I've beaten the original Playstation version more times than I care to admit, and I've got to say, "This guide has EVERYTHING!" They have all the tricks and secrets that, while considered cool glitches when the game first came out, are now the staples of building your own personal dream team. As much as I've played this game, this guide has strategies that I'd never even thought of for certain classes' ability set ups and equipment combinations that make you nigh unstoppable. This is the ultimate guide for the ultimate strategy RPG. Brady games always does a fantastic job, and this guide is no exception. Bravo.

Great Guide

As an owner of the Prima Final Fantasy Tactics Guide, I had very high expectations for the new guide. The Prima guide was excellent, and everything a guide should be; well put together, offering pages and pages of useful tables, great battle maps, and useful strategies ... all without giving plot away (well, as much so as possible). Luckily, hit & miss BradyGames has created an excellent guide for FFT: War of the Lions that is just as good as its predecessor. Pros: * Very pretty to look at * Very well organized, clean, and easy to read * Useful and easy to read tables * Great looking battle maps, with treasure grids and deployment locations. * Useful battle strategies - it will help you win if you're new to the game or struggling, and will make sure you don't miss anything if you're a veteran and are breezing through. * Many great hints and strategies for getting the most out of your party, many great optimization strategies * The Job Overview section is very well laid out, and has a recommended skill set section for each job. Very handy for new players, and might offer new and exciting combos for veterans. Cons: * Several minor typographical errors. My favorite is: "Female [X Zodiac Sign] has the best chance of stealing [Y's] equpiment and everything he has is really worth taking. Try not to deploy" ... what a great place to cut off. :p Luckily, the really important information was stated * I have 1 quibble with the layout of the guide. They chose to do a walk-through section, followed by a section of secret stuff/sidequests, followed by a section of the multiplayer stuff. However, the earlier multiplayer rendezvous are in the walkthrough section; only the later ones get their own section. I feel that all of the multiplayer material should have been grouped in one section, or scattered through the walkthrough as it becomes available; not a combination. Also, the secret material should definitely have been put in the walkthrough section when it becomes available, so you don't miss it. * The Prima guide has a very useful star system for ranking all of the job abilities. This guide just has a paragraph for each section telling you strategies and such about the jobs. While I like the strategy paragraphs, I wish the star system was there if you just want to quickly see which abilities are worth learning/using. Overall: This was a GREAT guide whos pros definitely overweighed the very minor cons. I highly recommend it for new players and veterans alike, as its jam-packed with useful information, full-color and easy to understand maps, and is very easy to flip through and find what you need. Sure you may be able to find all of this info online, but you can't really get the easy to read maps online; those alone (for the hidden treasure) make the guide worth it. 5 stars! *update* A few additional thoughts/problems: 1) Meliadoul's attacks now affect any unit, not just units wearing armor. The guide says the exact opposite, and discuss
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