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Paperback Enemies and Allies Book

ISBN: 0786918527

ISBN13: 9780786918522

Enemies and Allies

Describes the characteristics and attributes of a variety of non-player character criminals, clerics, mages, and adventurers for use in the Dungeons and Dragons role-playing game. This description may be from another edition of this product.

Recommended

Format: Paperback

Condition: Good

$20.39
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Customer Reviews

2 ratings

Great Book to get you thinking

This is a great addition to the book collection. While billed as a resource guide for dungeon masters, I think it's actually something more. Most of the campaigns I've seen are limited in the types and use of non-human races. In Enemies & Allies though all the gloves come off. Detailed information on a variety of different classes and races - an umber hulk monk, a minatour mage, etc. The information on the non human characters is what makes this book great. It's a way to start thinking in different directions, where to take your characters or campaign that's "out of the box". The only thing I could say bad about the book is there isn't enough of it. They could have added even more characters and ideas.

Rogues Gallery 2001

Back in the late 70's or early 80's, TSR (for those of you who are new, TSR owned D & D before WoTC) created a book of NPCs called the "Rogues Gallery". It was page after page of lists of stats for characters of each class... Boring.However, in the back of the book was 10 or so pages of fully fleshed NPC's (mainly from Gary Gygax's campaign)... and that was the GEM hidden in the trash.Enemies and Allies is the modern version of those last 10 pages... And it is a bit of a Gem itself.Only 64 pages in length, this booklet packs quite a punch.Each section is divided by evironment (Crime, Religion, Mages, The Law and Adventurers).Each chapter provides a cross-section of fully detailed characters for the Niche they have been assigned. There are unique spells and some new Feats that appear (as one might expect), additionally some of the NPCs run beyond interesting into the realm of inspired (such as the Illithid Assassin Yarrick Zan).The real meat of the book is in the Two-Page "One-Minute NPC" section.Finally, the "Iconic" characters from the Players Handbook are provided (Redgar, Tordek, etc.) Which is just fun.Surely this is not a necessary addition to a Game Masters arsenal, but it is a happy addition for those of us that like to see how someone else thinks.
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