Claim a settlement. Build your defenses. Go to war. Clay Knight never asked to be Lord Rathokhetra, and he certainly never wanted to rule his own city. But when his dungeon's advancement is blocked by the need for a support village, Clay has to claim the Kahtsinka Oasis and lead it to prosperity. He also has to contend with unhappy merchants, persistent beggars, a satyr who won't take no for an answer, and threatening...