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Hardcover Digital Games as History: How Videogames Represent the Past and Offer Access to Historical Practice Book

ISBN: 1138841625

ISBN13: 9781138841628

Digital Games as History: How Videogames Represent the Past and Offer Access to Historical Practice

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Format: Hardcover

Condition: New

$190.00
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Book Overview

This book provides the first in-depth exploration of video games as history. Chapman puts forth five basic categories of analysis for understanding historical video games: simulation and epistemology, time, space, narrative, and affordance. Through these methods of analysis he explores what these games uniquely offer as a new form of history and how they produce representations of the past. By taking an inter-disciplinary and accessible approach...

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