Design Patterns are by nature an advanced topic. This book is perfect to start out with. The GoF and a few extra patterns are thoroughly explained with text and graphics and an example is written in Java code for each.
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The original book by the Go4 is a great book, but like one reviewer stated, "requires a bit of sophistication". And also it was in C++. However, as time rolled on, more pattern books have come out in the more mainstream languages of today to fill the gap. This book uses Java which is an excellent choice because C# programmers and even VB.NET programmers can understand with relative ease the premise of these patterns from...
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This is a terrific book on design patterns. Each pattern is well explained with numerous examples, including examples where the patterns are already implemented in the Java language. The style is easy-going, making each pattern easier to understand and more palatable. The formal design pattern books may give you trouble, but this one won't--and all the information in the formal books is packed into this one as well.
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Yes, patterns are important. But if you try and get your first exposure to them via the classic GoF book, you'll likely be more confused than enlightened. Steve Holzner has a practical, understandable treatment of patterns in the book Design Patterns For Dummies. Contents: Part 1 - Getting to Know Patterns: Congratulations, Your Problem Has Already Been Solved; Putting Plans into Action with the Strategy Pattern; Creating...
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