This book delves into the concepts of design patterns and SOLID principles in the context of the Java programming language. It caters to both beginners and seasoned programmers seeking to enhance their understanding of software design and development using Java. Design patterns offer reusable solutions to the common issues that arise in the design of object-oriented systems. They provide a structure and organization for code, making it more adaptable, maintainable, and extendable. The book covers a vast range of design patterns commonly used in Java such as the Strategy, Visitor, Adapter, Observer, Command, Bridge, Prototype, Builder, Decorator, Singleton, Factory, Abstract Factory, Iterator, Mediator, Memento, State, Chain of Responsibility, Template Method, Interpreter, Composite, Facade, Proxy and Flyweight patterns. Each pattern is explained in-depth, accompanied by real-world examples and Java code snippets to showcase their implementation. In addition to design patterns, the book also delves into SOLID principles, which are a set of best practices for writing maintainable and extensible code. These principles are widely considered as the standard in object-oriented software development, and this guidebook explains how they can be applied in a Java environment. Whether you're just starting out or an experienced programmer, this book will assist you in enhancing your Java programming skills and writing better, more maintainable, and more extensible code.
ThriftBooks sells millions of used books at the lowest everyday prices. We personally assess every book's quality and offer rare, out-of-print treasures. We deliver the joy of reading in recyclable packaging with free standard shipping on US orders over $15. ThriftBooks.com. Read more. Spend less.