Part I Game Production: Three Approaches Towards Teaching Game Production, by Tuomas M?kil?, Harri Hakonen, Jouni Smed, Andy Best; Design and Architecture of Sidh - a Cave Based Firefighter Training Game, by Mikael Lebram, Per Backlund, Henrik Engstr?m, Mikael Johannesson; Human-Centred Design and Exercise Games - User's Experiences of a Fitness Adventure Prototype, by Antti V??t?nen, Jaana Leika; Children's Involvement in the Design of Game-Based...