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Hardcover Marshal's Handbook Book

ISBN: 1889546585

ISBN13: 9781889546582

Marshal's Handbook

(Part of the Deadlands: The Weird West Series)

The Marshal's Handbook is the gamemaster's guide to the world of Deadlands: The Weird West. It tells you how to rope your amigoes into your adventures and keep 'em on the run from the insidious... This description may be from another edition of this product.

Recommended

Format: Hardcover

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Customer Reviews

3 ratings

If you like westerns, horror or gaming, this series a must!

The counterpart to the The Weird West Player's Guide , the Deadlands: Marshal's Guide is an indispensable resource for players of the popular role-playing game, and an entertaining read for fans of speculative or period fiction.Written in the same irreverent style as the Player's Guide, this book contains the secrets of the Weird West, an alternate history in which the U.S. Civil War did not go as planned, and in which horrors, both real and imagined, stalk the night.Whether you are a fan of westerns (specifically such gems as Clint Eastwood's Man With No Name movies), horror, or role-playing in general, this series is an absolute must-have.Much care and research has gone into creating an alternate American West that is believable, creepy and entertaining. The presentation is evocative of the time period, and the mechanics of the game are first-rate.Parents looking for an alternative to video games and television for their children aged twelve and up need look no farther; role-playing is a hobby that encourages literacy, problem-solving skills, creativity, expression and sociability, and furthermore, players portray western heroes in this game, encouraging behaviour that is a far cry from the "kill 'em all" mentality of so many video games, not to mention movies.Which is what Deadlands offers interested readers: The chance to star in a western movie or novel in which the heroes' actions are determined by the players (readers) rather than a set script.The Marshal's Guide serves to help the player in the director's chair bring these adventures to life.Gamers, do yourself a favour and give this line a try. You won't regret it, pardner.

A must have

Like in most RPG's the book for the Marshal (GM) is an esential book to have. This book has a great deal of the dirty little secrets concerning the "Weird West". I found the book to be well written with only a few dry sections. This book intends to keep your attention so that you can fascinate your players and scare the pants off of them as they begin to learn the real truth.Aside from this book, the Marshal should realistically purchase the Player's Guide. Also necessary for the game are poker chips, dice, and a few decks of poker cards.If you like Westerns, heck even if you don't (I didn't till Deadlands) give this game atry. It certainly is worth the dinero.

Deadlands marshal's handbook

Although I am not my groups marshal, I have read this book, and I must say that it is key to any deadlnas adventure.This and the player's handbook are both required to play deadlnads, one of the best RPG's ever.Providing everything that a G.M, or "marshal" needs to know, this indespensible book come with a great sample adventure to get a campaign going.
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