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Paperback Computer Graphics for Java Programmers Book

ISBN: 0471981427

ISBN13: 9780471981428

Computer Graphics for Java Programmers

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Format: Paperback

Condition: Very Good

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Book Overview

A great many varied and interesting visual effects can be achieved with computer graphics, for which a fundamental understanding of the underlying mathematical concepts - and a knowledge of how they... This description may be from another edition of this product.

Customer Reviews

5 ratings

Great reference on Computer Graphics

I very much enjoyed this book because the author did not make any assumptions about the reader's knowledge. He explained many details that every other graphic's book skips over and moved from chapter to chapter in a logical order so that you could absorb complex topics. This is one of those great and rare books that having read, and studied makes other texts and graphics topics digestable.

An incredible introduction to graphics using Java

I first got hold of this book for a day in the library. I was upset that it appeared somewhat out-of-date and did not cover the Java3D API.I was very wrong. Although Pre-Java3D API, Computer Graphics in Java does an extraordinary job of explaining 3D concepts and would serve as THE BEST textual reference possible in a college level graphics programming class.Clear examples with lots of code.When you learn the principles of 3D graphics using this book, purchase Pure JFC Swing ($15.99 SAMS, also lots of examples and clear code) and download the Java3D tutorial in PDF format from SUN's website (FREE). You will be ready to tackle Java3D with renewed vigor.

For those that really want to learn computer graphics

This is an excellent book to introduce you to computer graphics. I am a beginner in Java and I am one of those persons that learns by doing. After reading this book and solving the exercises I consider myself proficient in Java.

Excellent book on computer graphics and application to Java

I am a beginner to Java and to computer graphics. Nevertheless, I found the math involved in the computer graphics to be well explained. This is definitely preferable to those books that make a passing glance of the math involved and simply provide classes that do the work for you.Furthermore, I enjoyed the topics covered along with the useful examples.

In-depth knowledge in CG,clearly explained

most comprehensive book in java graphics programming. clear approach to any level of CG programmer. one of my favorite CG books besides Vtk.....
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