Almost all computer programs are implementations of an algorithm, that is the step-by-step procedure which describes what the program is to do. Teach Yourself Algorithms is an introduction to the subject of algorithms.
You know all those game players out there spending their quarters to play video games?The people who wrote those games started out with books like this one.Get this book and try writing your own sort algorithms, use the bubble sort, the ripple sort, and then when you've got them down pat, learn the shell sort and the tree sort.You would think that sorting is boring, but you'd be surprised how useful they become when you want to design a game or puzzle using the computer.And, when you learn tricks to tweak those skills, you'll be several steps closer to selling a game to Nintendo.Get this book, and learn some good and useful programming techniques.John Author of the first "Microcomputer Star Trek game" (released for the TRS-80 in 1978). Before 1978, you could only play Star Trek on teletypes and mainframes.
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