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Paperback ActionScript 2.0 Garage Book

ISBN: 0131484753

ISBN13: 9780131484757

ActionScript 2.0 Garage

Helps you watch, do, learn: forms and validation, styles and skins; XML and RSS; classes and objects, events and listeners; menu systems, stylesheets, masks, preloaders; Action Script 2.0... This description may be from another edition of this product.

Recommended

Format: Paperback

Temporarily Unavailable

We receive 1 copy every 6 months.

Customer Reviews

4 ratings

Livingston I presume...

As the (not so) proud owner of over 30 books relating to Flash and Actionscript, I can safely say that I've pretty much seen them all. But "Actionscript Garage" by Dan Livingston is a refreshing "stand-out from the crowd" book. Intermediate users (like myself), rejoice! Your ship (or in this case book) has come in! Livingston's book is a perfect quick reference source for when your trying to beat a deadline or an excellent guide to review and practice your skills. But the best part is that Livingston makes learning dry code fun! This book contains the perfect mix of humor and education and is full of techniques that you'll use everyday as a Flash Designer. It is extreamely well organized and thought out, and designed to give you information that you need to know quickly. This book is a must have in your library if you're doing Flash.

A great quick reference

Review: ActionScript Garage This little book, is one of a kind. Humorous, to the point and packed with so much knowledge you might think you are the king of Flash after reading it. This book is ideal when you have an idea of what you are looking for and need a fast answer. Just search the book's TOC, find what you need, read a couple of pages and you are done. Instead of reading through lengthy and regurgitated verbiage, you learn what you needed to know in 3 pages or less. That is what it is all about. I love the way the author keeps you entertained with silly remarks. He gives you enough to get you started and the rest he figures you can deduct on your own. And I agree. Think of this book as a "Flash For Dummies" kind of book, but better. Let me give an example of how concise and to the point this book is. The history of Flash is written in 3 lines of text. How is that for short? Even better, the section on skinning components finally made the process make sense. The author is trying to be brief and may not elaborate on any specific subject. Despite the lack of detail, I had a blast reading this book. It's not "The Definitive guide", but it does a great job when you need a quick and accurate answer. Robert Ramirez

Worth actual cash money

Now this is an awesome book. Informative, exceptionally useful, incredibly relaxed, fun writing style. Has just about everything I'm looking for in an AS book. Lots of solid code, covering just about everything I've used Flash for in the past year. No CD, but can download everything on the web site. Just read what I wrote, and it sounds a little gushy, but, well, I liked it.

Funny and smart

I got an early copy of this book, and I have to say, it's the funniest computer book I've ever read. Yeah, the code's great, clear explanations, blah blah, but it's actually fun to read. And unlike other "funny" books, it doesn't feel like the author's trying hard - I think he's just a smart-ass. You get the sense you'd like to go pubs with the guy. On a tech note, I'd say I'm an intermediate actionscripter, and I like how the book's structured. There's about 50 minichapters, so you can find what you're looking for, say "How to Load a JPEG" really quickly. It's not for total beginners.
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