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Paperback 3D Studio Max X Fundamentals [With CD-ROM] Book

ISBN: 0735700494

ISBN13: 9780735700499

3D Studio Max X Fundamentals [With CD-ROM]

Providing information on 3D Studio MAX, this book is intended for Graphic Application Courses. It helps the reader learn how to build fundamental objects, create realistic textures, light a scene,... This description may be from another edition of this product.

Recommended

Format: Paperback

Condition: Very Good

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Customer Reviews

5 ratings

Excellent sir, but it's a bit dry...

I did enjoy this book. As abeginning programmer and graphis artist I feel that I need the best I can get. So, I bought 3d Stuido Max 3. I started it up, and Uh Oh...I was completely lost. But, with this book I can now perform many simple functions, as well as a few advanced ones. In my opinion this is a great book for the beginning person.

Excellent for beginners

I thought this was an excellent, well-written book and perfect for someone new to this program. I am fairly new to 3D Studio MAX but I understand the depth of the program and how difficult it must be to write a book covering just the fundamentals. Some of the tutorials were a little difficult to follow (due to the subject matter primarily) but with a little patience I was able to complete all of them successfully. If you take your time and don't rush through them you won't have a problem. If you're new to 3D Studio MAX I highly recommend this book.

The best book for laying solid 3D Studio Max R3 foundation!

One of the best computer-related books I've ever read. Easy understandable, humorous. Fluent and fun to read. This not the book for you if you want in-depht information in modeling or other special topics, but lets you catch a glimpse or two of each of the 3D Studio related topics. This book is also proving the neccesary theory of the complex methods and thoughts that stand behind 3D Graphics. A book worth evrey cent you spend!!

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I have not enough money. So I wish review some information

Definitely a book for beginners into the world of 3D!

This book is an excellent resource for simple affective and time-saving tips. It goes in depth far enough to give you a basic understanding of Max and 3D in general. However, if you are looking for in depth modelling or incredibly detailed character animation tutorials, this is not the book to buy. This book does not go in deep enough to consider yourself professional in really any areas after reading soley this book. If you are a beginner though, this book will tell you all you need to know to get started. It is composed of 18 chapters dealing with materials, lighting, special effects, etc. Within each chapter you will learn new and useful techniques for editing mostly. As for modelling your own complex 3D models, you are basically on your own. Modelling is, however, one of the more advanced areas of Max and so you should not expect to find too much of it in a book sub-titled "Fundamentals". Overall, I give this book 4 stars (out of 5)because it does VERY well at teaching you the techniques that it presents, but it doesn't present enough challenging and impressive techniques to take your work to a commercial level.
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