- Reinventing Learning for the Always on Generation: Strategies and Apps That Work
- A Brief History of the Future of Education: Learning in the Age of Disruption
- Literacy Is Still Not Enough: Modern Fluencies for Teaching, Learning, and Assessment
- Learner Choice, Learner Voice: A Teacher's Guide to Promoting Agency in the Classroom
- Game on: Using Digital Games to Transform Teaching, Learning, and Assessment a Practical Guide for Educators to Select and Tailor Digital Games to Their Students Needs